﻿
using System.Collections.Generic;
using UnityEngine;

namespace UFrame.ECS
{
    /// <summary>
    /// 让System有序的初始化，比如一个预制体树形结构，A,B,C,D脚本都在orderList初始化
    /// </summary>
    public class UMonoInitOrder :MonoBehaviour
    {
        public List<USystemMono> orderList = new List<USystemMono>();
    }
}